Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Posts by pierson
(27 results)

TAG | MARCH 26 – Jaroslav Švelch: Games as Resistance in the 1980s Czechoslovakia

TAG is excited to announce that at 5:00 pm on Thursday, March 26th, in the Hexagram Resource Centre (EV 11.705), we will be joined by Charles University’s Jaroslav Švelch for a special presentation about protest games in the Soviet-Era Czechoslovakian Context. Of his talk, Jaroslav writes:
“The idea that digital games may express political views is now widely accepted. However, little is known about the history of political games in other than Western contexts. In this talk, …


FEBRUARY 19TH – SPECIAL PRESENTATION: JONGWOO KIM

Join us this Thursday in TAG at 5pm for a special preview of Jongwoo Kim’s forthcoming GDC presentation, “Two Screens: From Mobile to Steam with Shattered Planet!” Jongwoo will be discussing how Kitfox Games, a small four-person Montreal studio, was able to take a mobile free-to-play roguelike, Shattered Planet, and successfully launch it on Steam as a premium game. In hearing about Kitfox Games’ design and development process, attendees will learn about how small mobile indie teams can …


FEBRUARY 5TH – SALON LUDIQUE #3: DREAMS

Greetings, TAGsters!
This week, instead of a 5a7, the TAG crew will be heading down en masse to Espace Fibre (2665, rue Augustin-Cantin, 2nd Floor) at 7pm for the third bi-monthly Salon Ludique!
The theme this time is ‘Dreams’ – “Salon Ludique 3: Dreams takes us on a journey through the sublime, the psychedelic, the languid, the absurd and the fantastic.
We invite you to come, play, and wander through a selection of digital dreamscapes, experience the sensations of alternative interfaces, …


JANUARY 15TH 5A7 – THE RETURN

Four weeks.

Four long, agonizing, odious weeks.

For 28 onerous days, you were deprived of this community; untimely rip’d from the bastion of paradise and cast into a wintry abyss, infested with eldritch horrors such as holiday cheer, the sound of children singing, cozy evenings with friends and loved ones, and utterly bereft of the weekly dose of sardonic banter about video games you’ve become so utterly dependent on.

Pine no longer dear reader, your days of deprivation are over.

Same TAG Time.

Different …


DECEMBER 4TH – SALON LUDIQUE #2: FREQUENCIES

Hello, TAGsters!
For those of you who weren’t in attendance for our last 5a7, remember that this week, instead of a regular 5a7, the TAG crew will be heading down to Espace Fibre (2665, rue Augustin-Cantin, 2nd Floor) at 6:30pm for the second bi-monthly Salon Ludique!
“Feminist voices and gender critiques come in a variety forms. While work like Anita Sarkeesian’s Feminist Frequency video series provides us with pointed and topical critiques of narrative tropes featuring representations of women …


NOVEMBER 27TH 5A7 – MEMORIES AND METAPHORS OF THE RAILROAD

This Thursday, the indispensable Jason Begy rolls into our little frontier town with his well-travelled talk entitled “Memories and Metaphors of the Railroad: An Investigation of Cultural Memory in Board Games.”
Jason describes his presentation as such: “In this talk I bring together memory studies, material culture, metaphor theory, and game studies to explore how board games can shape cultural memory. I begin with an overview of cultural memory studies, which examines how the media of the present …