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5a7 – The Game Clinic: The PLAYground for E-health

TAG is proud to invite you for a series of 5 à 7 showcasing its stellar members’ ongoing research.
Joining us this coming week is Najmeh Khalili-Mahani, a graduate of Mel-Hoppenheim School of Cinema, and a biomedical engineer and Neuroscientist. She has recently joined TAG, to explore the question of Games and Health from a phenomenological and psychopharmacological perspective.
Computer games are potents psychophysiological stimuli, she posits. We know this because for years, health researchers have been trying to assess their …


The Play and Politics of Pokémon GO: A No-Go?

TAG’s third Shinposium invites you to come discuss Pokémon GO: from where it came, its politics, and where the futures of similar locative and AR games are heading.
On Friday, March 31, 2017, from 10:30am – 12:00pm, this Shinposium will build upon the critical lenses and interests of the first two Shinposiums on the genealogy of VR and locative media platforms, once again asking TAGsters to engage in playful and critical questions with regards …


LET’S TALK GAMING! – REPRESENTATION IN VIDEO GAMES (April 12)

Join the Canada Science and Technology Museum and the Technoculture, Art and Games (TAG) lab for an evening of thought-provoking discussions about representation in video games.
Invited speakers from academia and the gaming industry will explore gender, culture, and race in video games, and some interesting movements working to improve representation.  The session will end with light refreshments, networking opportunities, and game testing.
Speakers*

Only Human: Why Games Need to Stop the Othering of POC as Exotic
Tanya DePass, …


Guest speaker Adriana de Souza e Silva on “Mobile Culture in Brazil”

Based on a decade of empirical research in Brazil, de Souza e Silva presents how mobile media artists, game developers and resource constrained communities creatively appropriate cell phones and location-based technologies to ultimately re-create space and social interaction.
Friday, March 31 at 3 PM
Milieux Institute for Arts, Culture and Technology
EV Building, Resource Room 11.705
Concordia University SGW, 1515 Sainte-Catherine St. W.

This talk is sponsored by TAG Research Centre and the SSHRC IG project: Greening Narrative: Locative Media, …


5a7 – The Truly Terrific Traveling Troubleshooter: Ludic Reflections on Emotional Labour

TAG is proud to invite you for a series of 5 a 7 showcasing its stellar members’ ongoing research.
Handsome Foxes in Vests is a dynamic duo made of your favourite handsome foxes in vests at TAG, PHD candidates Jessica Marcotte and Dietrich Squinkifer. At this 5a7, they will be talking about their research into radical softness and emotional labour through the development of The Truly Terrific Traveling Troubleshooter. There may also be a super secret early release playtest for …


Another Year, Another Arcade 11? Naturally!

Last week, the 11th floor of Concordia’s EV Building played host to another installment in Arcade 11! Everyone’s favourite curated collection of games both wonderful and weird drew crowds to the space once again! With natural environment as its theme and a selection of virtual experiences that range from patrolling the daunting Wyoming wilderness to trying to navigating an absurdly chaotic kitchen, this year’s co-curators, Pippin Barr, Gina Hara, and Milin Li, made last year’s event …


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