Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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LEVEL UP present Unity Workshop !

Posted by sylvain

Level Up! workshop series continues with Marc-Antoine Jetté-Léger, who will give us an introduction to Unity. The workshop will take place on Wednesday, December 6th at TAG. Please don’t forget to register!

Unity : a 2D game from scratch
by Marc Antoine

What:
This workshop is going to cover the fundamentals of making a 2D game in Unity, with no prior knowledge of game making or programming needed!  We will cover:

scene creation
character controllers
importing and using premade assets
object collision & interaction
display …


Research creation report : Making the counterfunction

Posted by benjamin

This article was originally posted on my Itch.io devlog accessible here.

This project is from a serie of prototype I built for a directed study with Pippin Barr. A directed study is a one on one class with a teacher, usually for graduate student, around a topic relevant to their thesis work. We worked around fast prototyping. As a pretext for creation, we wanted each prototype to be a response to an academic text.

Counterfunctional Design
Counterfunction is …


5-7 | Better Games for Silver Gamers

Nov 17, 2017

Posted by Gina

This is a casual get-together to celebrate the completion of the first phase of “Finding Better Games for Older Adults” study.
In this first phase, eighteen 65+ (non)Players volunteered in a PERFORM study to help evaluate different categories of computer games that are assumed cognitively beneficial. Based on the findings from the study, a team of Concordia students in Game Studio II (CART 416) are making a Kinect-enabled Dance-Game.
This meeting is an opportunity for them to …


Ben Kane of Steel Crate Games at CGX Montréal

Posted by Pippin

Last weekend I went to CGX Montréal to hear a little about the commercial indie space in the Montréal context. It was largely in the hopes of getting more of a fix on what the pressures are on indie studios, and how people in the field deal with these intelligently. Unfortunately, the business-oriented talks I saw tended to be disappointing on this front, largely sticking to tried-and-true business formulas like: “know how much money you …


LEVEL UP X GAMERella present Construct 2 Workshop !

Oct 27, 2017

Posted by sylvain

Level Up! workshop series continues with Alicia Fortier, who will give us an introduction to Construct 2. The workshop will take place on Friday, October 27th at the TAG. The workshop is organized in collaboration with GAMERella but you could assist to the workshop even if you don’t take part of the Jam. In any case, Please don’t forget to register!

Construct 2
by Alicia Fortier

What:
This workshop is going to cover the fundamentals of making a 2D game …


LEVEL UP X GAMERella present Makey-Makey Workshop

Nov 01, 2017

Posted by sylvain

Level Up! workshop series continues with Ana TM, who will give us an introduction to the powerfull prototyping tool Makey-Makey. The workshop will take place on Wednesday, November 1st at the TAG. The workshop is organized in collaboration with GAMERella but you could assist to the workshop even if you don’t take part of the Jam (everybody is welcome). In any case, Please don’t forget to register!

Makey-Makey
by Ana TM

What:
This workshop is going to cover the basics …