Extra-Curricular Play #2 – A Fake Artist Goes to New York

Hello again and welcome, friends and well-wishers, to a second installment in the Extra-Curricular Play series where I will share some of the fun interactions that happen in TAG when we play games without it being explicitly tied to research. Beyond seeking to capture more of what happens around the lab for your reading pleasure, this article series emerges out of a desire to highlight that, as much as the folks around TAG love to work …

5a7 – Zombies, Vaults & Violence: Collective Memory and the Representation of Atomic Fears in Resident Evil & Fallout

TAG is proud to invite you for a series of 5 à 7 showcasing its stellar members’ ongoing research.
Joining us this coming week is Ryan Scheiding, one of our PHD student from the Communications program.His project examines how videogames make use of pre-established discourses of the past in their remediation of historical narratives. It is broken into three distinct parts.
The first is a historiography of World War II in the Pacific theatre with a focus on the narratives of …


It’s the end of the term again and around this time I still get a weird jitter in my bones. Not because the summer is coming or because it’s exam period, but because during the first 3 years of my time at TAG the warm weather meant it was time to prepare for Critical Hit.
TAG has been around for awhile. We’ve been a research center long enough that what were once new faces coming into …

Some Kind of Wonder: The Work of VR

So I finally got to spend a good solid eight hours or so with the HTC Vive at home. My fieldnotes are flowing and that is a good thing and while I have not yet caught up on the literature and commentary on our current VR moment I thought I would sketch a few tension points, which may be old tension points, but they are good tension points. Low hanging fruit first.
1. The first thing …

LEVEL UP Presents: Blender Workshop!

Through the intricacies of efficiently and perfectly modelling a teapot, this introductory course to Blender 3D software will cover the basics to 3D design to model anything from scratch, as well as a crash course on rendering and texturing our model.
The workshop will be taking place on Tuesday, April  25th from 6 PM – 8 PM in 11.425 at Concordia University (NB: We may change rooms depending on the size of the group).
Participants must bring:
– …

Data : Salon XXX – 13th April, 7PM @ Eastern Bloc

Eastern Bloc and TAG invites you to
Data : Salon, an arcade of experimental video games exploring the poetics of virtual environments.
Organized by Eastern Bloc, in partnership with the co-curators Roby Provost and Jules Deslandes as well as the research center Technoculture, Art and Games (TAG).
DATE: 13 April 2017, 19:00 – 22:00
LOCATION: Eastern Bloc: 7240 Clark St, Montreal

TRAIPSE (2017) is the first game by Alexandre Lemire. The participant plays a “chose your own adventure” game whose main character is …

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