Tag: Uncategorized

Meet CRITICAL HIT Alumni: Phosfiend Systems

You already know how amazing this year’s Critical Hit participants are. But did you know that in one form or another TAG’s game incubator program has been around for a while and helped to produced some fantastic games. Critical Hit co-director Charlotte Fisher conducted an interview with Richard E Flanagan, one of the creators of FRACT to give […]

Critical Hit Speaker Series: Saleem Dabbous

This Thursday, join us for the fourth talk of Critical Hit’s Distinguished Speaker Series, with guest speaker and Critical Hit alumnus Saleem Dabbous. Taking the place of the slow jam playtests now that phase 2 of the incubator has begun, the speaker series will feature game creators and researchers of all stripes who will share […]

Critical Hit Speaker Series: Doris Rusch

This Thursday, join us for the third talk of Critical Hit’s Distinguished Speaker Series, with guest speaker Doris Rusch. Taking the place of the slow jam playtests now that phase 2 of the incubator has begun, the speaker series will feature game creators and researchers of all stripes who will share their experiences in the […]

Everyone’s a fraud, and that’s okay.

This week, I began slowly planning my move to Waterloo University, and quietly freaking out about being an actual prof.  I ran across this article, written by Tanya Short, who just happens to be TAG’s newest game designer in residence. Tanya writes about overcoming Impostor Syndrome and the fear that someday people will discover that […]

Critical Hit Speaker Series: Tanya Short

This Thursday, come enjoy the first of Critical Hit’s Speaker Series, with guest speaker Tanya Short. Taking the place of the slow jam playtests now that phase 2 of the incubator has begun, the speaker series will feature game creators and researchers of all stripes who will share their experiences in the field and in […]

JULY 3RD 5A7 SYMPOSIUM – FINAL CRITICAL HIT PLAYTEST

  This is it, folks! We’ve come to the end of 4 consecutive weeks of Critical Hit jamming, playtesting, and the general generation of pure, distilled awesome! Join us this Thursday to play the last set of jam games! Critical Hit’s 4th week theme is a little different. Out of the suggestions that ended up […]

JUNE 26TH 5A7 SYMPOSIUM – CRITICAL HIT PLAYTEST #3

Ever felt the desire to play a game where you get to lie down on a blanket to control the on-screen action? Have you longed for a game where the controller is designed to detect high-fives and fist-bumps? Fear not, dear reader; your days of desire bereft of satiation are numbered, because this week’s Critical Hit playtest […]