Tag: Uncategorized

Advanced Character Creation WORKSHOP

Advanced Character Creation Workshop Presented by Xin Ran Liu and Dmitry Gaborak Free Workshop (limited seating of 20)Monday, October 27th, 6PM to 8PM Concordia University, EV 11.425 Fine Arts Research Facilities RSVP: http://advancedcharacter.eventbrite.caJoin us next Monday to learn about our creative process for designing and producing characters. The first part will be presented by Xin Ran […]

GamerGate

Two TAGsters, Carolyn Jong and William Robinson published articles this week on GamerGate: GamerGate and the Right by Carolyn Jong October 21, 2014 http://onemorecastle.wordpress.com/2014/10/21/gamergate-and-the-right/ “I feel a bit badly for not speaking up earlier, not so much because I feel I have something especially important to say that hasn’t already been contributed by somebody else, […]

Monday, October 27th – Cyberbullying discussion, 7pm – 9pm

University of the Streets Café will host the public discussion –  Normalizing cyberviolence in video games:  Why is it ok?  at theAtwater library.  This discussion is connected to Shanly Dixon and Sofia Guerrieri’s Cyberbullying project, funded by the Status of Women Canada. All are welcome! Address:  Atwater LIbrary and Computer Centre, 1200 Atwater Ave. (corner […]

OCTOBER 23RD 5A7 – BOOB JAM PLAYTEST: IN TUNE

  Last month, an intrepid band of game jammers came together for Concordia’s second annual Boob Jam. The Boob Jam, which invites participants to make games that explore and tell stories about female bodies from alternative perspectives, produced a number of thought-provoking entries on a diverse range of topics such as the navigation of physical contact and the […]

OCTOBER 9TH 5A7 – JORDAN OSTERER AND UNOFFICIAL GUIDE

  By now, we’re all familiar with video game strategy guides; surely, either in our childhoods or in the reading we’ve done on early games and game culture, we’ve all run across the idea of the comprehensive game guide. I, for one, used to use them as experiential windows into games that, owning to my […]

KitFox’s Tanya Short on crowd funding

Despite being a new, relatively unknown company, Kitfox Games recently raised almost $180,000 with their Kickstarter pitch for Moon Hunters, far exceeding their modest expectations. Join their Creative Director, Tanya X. Short, this Friday for her first public post-mortem of the campaign, revealing what did and did not go according to plan. WHAT: KitFox and their […]

OCTOBER 2ND 5A7 – COLLECTIVES, UNIONS, AND ALTERNATIVE GAME-MAKING

Join us this Thursday for a guided discussion of the possibilities afforded by cooperatives and unionization in game development! Our intrepid hosts for the evening, Carolyn Jong and Joachim Despland, be discussing the standard IP-based business models and organizational structures that dominate the game industry – from small, privately owned start-up studios to large multinational […]