Category: designer sociology
(705 results)

GAMERella Game Jam 2016

Mark November 12-13th in your calendars, because TAG’s GAMERella is happening again this year! Just like last year and the year before, GAMERella is inviting self-identified women, gender non conforming game makers, people with different abilities as well as anyone who feels they haven’t had a chance to make a (video or board) game.
As always, there will be workshops, mentors, snacks and an amazing keynote speaker to make sure you are inspired, supported and safe!

LEVEL UP! Presents: GAMERella 2016 Workshops!

Just as the chill of autumn sets in and everyone’s lovely sweaters come out of storage, GAMERella emerges into the world for another year and another amazing game jam! As per usual, TAG is proud to invite self-identified women, gender non conforming game makers, as well as anyone who feels they haven’t had a chance to make a (video or board) game in a city ruled by industry giants. TAG welcomes everyone, not just women, to join them …

Speculative Play: Deep Time and the Onkalo RPG

After spending the weekend immersed in thoughts about Deep Time at the Speculative Play Deep Time jam this weekend, it turned out that my Monday night RPG/board game group didn’t have anything to play that night. During the weekend, we had watched “Into Eternity” (http://www.intoeternitythemovie.com/) and thought about Onkalo (a waste-storage facility being built 4 or 5 kilometers deep in the Finnish bedrock), as well as nuclear waste more generally. Our discussions about deep time …

Indie Interfaces Announcement

Hello, friends! Dr. Felan Parker here. You may know me as the Toronto-based TAG postdoc, or from my work with the Canadian Game Studies Association (CGSA). Along with my fantastic co-investigators Dr. Bart Simon here at TAG and Dr. Jennifer Whitson at the University of Waterloo (both of whom are familiar to many of you), I’m pleased to announce that we have just been awarded a two-year, $75,000 SSHRC Insight Development Grant for our research …

University of the Streets Café @ TAG

Whose stories are told through gaming?
Computer games allow for meaningful immersion in complex tales that shifts as a result of our actions. At their narrative best, games lead us to situate our sense of self in relation to virtual constructs and to reflect on questions of morality. Given current industry trends, however, we may be tempted to consider whose stories predominate in game culture. Whose stories are told through gaming – who are the protagonists …

Ardunio Masterclass with Massimo Banzi

Milieux Institute presents an exclusive workshop
at TAG with Arduino co-creator Massimo Banzi.
ARDUINO makes affordable open-source microcontrollers to help novices and experts alike create their own interactive projects. On September 29, you’ll have the opportunity to discuss Arduino’s innovative uses, collaborative philosophy and abundant possibilities with the co-inventor himself, Massimo Banzi.
To be considered for the workshop, we ask you fill out the following form with your name. Your attendance will be confirmed shortly.  – https://goo.gl/forms/OJDawn5XLsDkGwpg1. Deadline Sept 23rd.
All participants will …

I/O [Input/Output] Symposium – Call for Participation

The history of computation is rich with narratives of hackers, tinkerers and enthusiasts. Myriad computational subcultures have emerged that both orbit and impinge upon larger computing, gaming, sonic and visual cultures. From micro-computing platforms to gaming hardware and beyond, practitioners within these niches re-frame and re-task off-the-shelf computational hardware and software, create new devices and interfaces, and challenge our assumptions of computational technologies. By directly engaging with the various elements of any given digital machine, …

Arduino workshop with Massimo Banzi on Sept 29

Advanced Arduino workshop with Massimo Banzi in Montreal on Sept 29
We are extremely thrilled to announce that Massimo Banzi, interaction designer and co-founder of the Arduino Project, will be our guest at the Milieux Institute at Concordia University in Montreal on September 29th from 1-4pm at the Technoculture, Art and Games research Centre in EV 11.435 (see http://tag.hexagram.ca/contact-tag for a map)
As part of his visit, Massimo will lead a hands-on Arduino workshop for makers and …

5a7: Art-Up Speakers Hangout

Come meet the four Art-Up presenters at the TAG 5a7 on Thursday for a roundtable discussion, after the Art-Up talks!
Art-Up aims to be a miniature interdisciplinary art conference for gaming and creativity, recurring every three months (one for each season). The talks cover everything ranging from interactive art, to indie games, comics, zines, music and more. Art-Up is organized by MRGS with this season’s sessions supported by TAG.
The guests for the Fall 2016 Art-Up are:

In space, no one can…

I am also doing the No Man’s Sky thing. I’ve only been at it for a week now. I’ve been to about 14 planets in 4 star systems, and catalogued and uploaded an huge amount of flora, fauna and alien waypoints. I have pulled in over $2million mostly from mining huge deposits of gold and emeril in a space pirate infested system and have finally traded in my starter clunker of a ship for a …

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