Some problems just need to be wrestled.
Our TAG team recommends the Aided Leapfrog Body Guillotine maneuver.
Stand on the shoulders of giants and the added height will increase the impact of your tackle."
Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art
Hello, friends! Dr. Felan Parker here. You may know me as the Toronto-based TAG postdoc, or from my work with the Canadian Game Studies Association (CGSA). Along with my fantastic co-investigators Dr. Bart Simon here at TAG and Dr. Jennifer Whitson at the University of Waterloo (both of whom are familiar to many of you), I’m pleased to announce that we have just been awarded a two-year, $75,000 SSHRC Insight Development Grant for our research … →
Whose stories are told through gaming?
Computer games allow for meaningful immersion in complex tales that shifts as a result of our actions. At their narrative best, games lead us to situate our sense of self in relation to virtual constructs and to reflect on questions of morality. Given current industry trends, however, we may be tempted to consider whose stories predominate in game culture. Whose stories are told through gaming – who are the protagonists … →
Milieux Institute presents an exclusive workshop
at TAG with Arduino co-creator Massimo Banzi.
ARDUINO makes affordable open-source microcontrollers to help novices and experts alike create their own interactive projects. On September 29, you’ll have the opportunity to discuss Arduino’s innovative uses, collaborative philosophy and abundant possibilities with the co-inventor himself, Massimo Banzi.
To be considered for the workshop, we ask you fill out the following form with your name. Your attendance will be confirmed shortly. – https://goo.gl/forms/OJDawn5XLsDkGwpg1. Deadline Sept 23rd.
All participants will … →
The history of computation is rich with narratives of hackers, tinkerers and enthusiasts. Myriad computational subcultures have emerged that both orbit and impinge upon larger computing, gaming, sonic and visual cultures. From micro-computing platforms to gaming hardware and beyond, practitioners within these niches re-frame and re-task off-the-shelf computational hardware and software, create new devices and interfaces, and challenge our assumptions of computational technologies. By directly engaging with the various elements of any given digital machine, … →
Advanced Arduino workshop with Massimo Banzi in Montreal on Sept 29
We are extremely thrilled to announce that Massimo Banzi, interaction designer and co-founder of the Arduino Project, will be our guest at the Milieux Institute at Concordia University in Montreal on September 29th from 1-4pm at the Technoculture, Art and Games research Centre in EV 11.435 (see http://tag.hexagram.ca/contact-tag for a map)
As part of his visit, Massimo will lead a hands-on Arduino workshop for makers and … →
Come meet the four Art-Up presenters at the TAG 5a7 on Thursday for a roundtable discussion, after the Art-Up talks!
Art-Up aims to be a miniature interdisciplinary art conference for gaming and creativity, recurring every three months (one for each season). The talks cover everything ranging from interactive art, to indie games, comics, zines, music and more. Art-Up is organized by MRGS with this season’s sessions supported by TAG.
The guests for the Fall 2016 Art-Up are:
LEISHA … →