Tag: designer sociology

A Response to Emma Vossen’s Publish or Perish?

This commentary piece by Emma Vossen at First Person Scholar is excellent. Her SSHRC video is also right on the mark. It’s a brave reflection on graduate student precarity, academic responsibility and the idea of middle-state publication. That Emma is doing this in the context of game studies and in the spirit of inclusiveness and […]

An Academic Press for Games

Big news. It seems like USC is launching a game publishing venture and this would be something approaching the first academic press for games. At the moment the only relevant information is in a Wired article and there is nothing that I can find on the USC Games website itself but certainly congratulations are in […]

Brothers and the Socio-Materiality of Controllers

Blame it on the Halloween Steam sale or blame it on too much time doing administration. I had to play some games (we are talking Dark Souls here people… that’s how intense my admin life has become). Anyway I picked up Brothers: A Tale of Two Sons after Darren Wershler raved about it and reminded […]

More on the Hothouse Effect

  Darren Wershler just put up this excellent post on the new Amplab blog. I think I saw the tweet just at the right time because I caught myself pondering the organization of TAG, possible futures and other stuff that creeps into my head when I can’t seem to write.  Darren’s bit is on Barton […]

Gamasutra, Glass Ceilings, Beer and Feminism.

It is with a heavy heart that I wrote my latest Gamasutra blog post.  At the very cusp of patio season I wrote about beer’s potentially detrimental effects on diversity within the game industry. It’s posted below in its entirety, but I really recommend you head to the Gamasutra site to check out the comments […]

Tchotchke theory and 3D Printing

So our new Replicator 2 3D printer has arrived!  Why did we get it and what does it have to do with TAG? To be perfectly honest, we did not have anything specific in mind when we ordered the Makerbot.  I have no doubt that it will be useful for the maker-tinkerer-designers at TAG, and […]