Category: designer sociology
(717 results)

How to Lose Your Anime Boys in Eleven Days: a Primer on Otome Games in English

TAG is proud to invite you for a series of 5 a 7 showcasing its stellar members’ ongoing research.
Magister Sarah Christina Ganzon ’s talk will focus on otome games in English. It will situate this emerging category of games, and touch upon its continual fluctuation as it is being co-defined amongst players worldwide. She will further expound on the genre by touching on some of its central topics:

players’ discourse surrounding this category (ie. Otome games vs. dating sims) and its history …

Thinking Green at Global Game Jam 2017

This 20th-22nd of January, TAG was proud to be one of the many sites for the 2017 iteration of Global Game Jam, the world’s largest game-making event. The theme this year was ‘Waves’, but on top of that our on-site jam organizers, Gina Hara and Lianne Decary-Chen, with the amazing collaboration of Concordia’s Sustainability Action Fund (SAF) added in an extra twist for our jammers – a local diversifier that challenged the game makers to relate their final …


It’s time again for ARCADE 11, your yearly dose of fun and unusual videogames. This year we’re showing you games about our natural environment. Come and join us to walk in majestic landscapes, discover strange new creatures, and maybe even think about the world in a brand new way.
WHEN? March 8-10, 2017
WHERE? Concordia University, EV 11.715, 1515 Ste Catherine W., Montreal

5a7 – Digital Humanities: Who, How, Whaaat?

TAG is proud to invite you for a series of 5 a 7 showcasing its stellar members’ ongoing research.
Dr. Lai-Tze Fan will be discussing the digital humanities–what it is (what is it?!), who’s doing it, and how it can be applied to traditional literary studies. In particular, she will consider the affordances and limitations of digital tools for studying literary texts in research and the classroom, offering examples relating to:

canonical texts
contemporary texts
texts that are not “even …

LEVEL UP Presents: Unity Workshop!

Happy New Year!
Though it’s a bit of a late start for us, LEVEL UP is back and this time we’ve got a Unity workshop for all you lovely folks!

This workshop is going to cover the fundamentals of making a 3D game in Unity, with no prior knowledge of game making or programming needed!  We will cover:

scene creation
character controllers
importing and using premade assets
object collision & interaction
scripted goals and win states

By the end you’ll have a simple …

5a7: Game Weavings

TAG is starting the new year with introducing some amazing new creations!
Artists Geneviève Moisan and WhiteFeather are lending two game themed art pieces to the TAG walls.

WhiteFeather’s Space Invaders  and Geneviève Moisan’s Angry Birds will be introduced next Thursday at 5pm in TAG.
Please come by and join us for a casual chat with the artists.

Angry Birds (detail, 2012) by Geneviève Moisan
Space Invaders (detail, 2003) by WhiteFeather

Space Invaders is a blanket-sized rendering of a game screen, mid-game, in …

Green Global Game Jam at TAG in 2017

The Global Game Jam (GGJ) is the world’s largest game jam event taking place around the world at physical locations. Think of it as a 48 hour long game making marathon. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using games. TAG thrives to create an environment where people who are typically excluded from or …

5a7: Art Up Speakers Hangout 2

Come meet the four Art-Up presenters at the TAG 5a7 on Thursday for a roundtable discussion, after the Art-Up talks!
Art-Up aims to be a miniature interdisciplinary art conference for gaming and creativity, recurring every three months (one for each season). The talks cover everything ranging from interactive art, to indie games, comics, zines, music and more. Art-Up is organized by MRGS with this season’s sessions supported by TAG.
The guests for the Winter 2016 Art-Up are:

Is it a jam? Is it a family?

Last weekend, we gathered around a fake fireplace to create, code, knit, pet pets, share knowledge and support each other in making games. This was the fourth year of the game-making marathon we like to call GAMERella.

48 people made a game this year – more than ever. In addition, 81% of the participants identified as women or non-binary and over half of them made their very first game at GAMERella. This is important to us because GAMERella’s …

I/O Symposium on Computational Subcultures – November 25th

Hi Everyone!
We are very pleased to announce our upcoming symposium on computational subcultures, taking place in the Resource Room (EV 11.705) this Friday from 9am-7pm. The I/O symposium is a joint venture of several interests from within the university, including Milieux, TAG, and the mLab.
This symposium, open to all to attend, will investigate a range of issues relating to technology and its most evocative uses, from workshops probing the boundaries of machine learning to research and …

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