Critical Hit 2014 applications are open! What better time to improve your game-making skills than RIGHT. NOW.
TAG wants to help you improve or discover your hidden game-making talents! As a result, we’ve created a short series of workshops, involving the use of free software, to be held at Concordia University. These workshops should help you make your next game jam game!
What is Critical Hit?
Critical Hit is a games incubator which develops experimental, avant-garde, unique, and otherwise innovative games that would not be made in a commercial setting. It welcomes all aspiring makers, including students, indie developers, new media artists, and anyone else who wants to push the limits of game design.
How to sign up for the workshops
No need to sign up! Just come on over to the workshop(s) you’re interested in.
Note: space is limited; seats are first-come first-served.
What & When
Workshop 1: Intro to Unity
When: Tuesday, February 11th, from 6:00 pm – 8:00 pm
Facilitator: Joachim Despland – Game Designer, Interdisciplinary Masters Student at Concordia
Workshop 2: Intro to Programming Language (Unity)
Monday, February 24th, from 6:00 pm – 8:00 pm
Facilitator: Joachim Despland
Workshop 3: Intro to Construct 2
Thursday, February 27th, from 6:00 pm – 8:00 pm
Facilitator: “narF” Francis Sheridan Paré – Game Maker, Instructor, Blogger/Podcaster for On a Juste Une Vie
Concordia University, Engineering and Visual Arts Building
1515 Ste Catherine St. W.,
PLEASE BRING YOUR OWN COMPUTER / EQUIPMENT!
NB: You must have all required software downloaded and installed prior to the workshop.
Workshop 1 & 2: Unity
Workshop 3: Construct 2
Not applying to Critical Hit 2014 but still want to participate?
No worries–join us! All are welcome!
For more information about Critical Hit, please visit:
Apply to Critical Hit 2014 until April 1st!
More information on how to apply can be found here.