Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Events


Jun 21, 2013 - Jun 23, 2013

Jason Begy and Cindy Poremba will be participating in the History of Games International Conference.

Jason Begy will participate on the panel “Before the Video Game” (pre-digital origins of gameplay mechanics and genres), Cindy Poremba will participate with Nick Montfort and Mark J. P. Wolf in the “telling history” round table (how video game history is told in books and exhibits, and also how history is told through the medium of games) and Jonathan Lessard will be presenting on the “Rethinking Games Histories” panel (The Casual Revolution of 1987).

On top of this – our affiliated faculty Bernard Perron (UdeM) will be on a breakthrough self-reflexive panel with Espen Aarseth about the “History of Game Studies”.  It is also important to mention that this conference was co-organized by another affiliated faculty Carl Therrien (UdeM).

Here is the web site : http://www.history-of-games.com/

Here is the Facebook  event : https://www.facebook.com/events/304099236386239/?ref=22

Where: Bibliothèque at Archives national du Québec at 475, boul. De Maisonneuve Est, Montreal, Quebec

When: June 21st – 23rd

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The International Conference on the History of Game is the first event dedicated in its entirety to the ongoing research on the history of games in all its shapes. It brings together many researchers working in such disciplines as media archeology, preservation, museology and the formatting of history, as well as industry professionals. The development of games in the digital era represents the main object of inquiry, but historical research on all ludic manifestations will also be presented.

Le colloque international Histoire des Jeux est le premier évènement consacré entièrement à la recherche sur l’histoire du jeu sous toutes ses formes. Il réunit des chercheurs œuvrant dans les domaines de l’archéologie des médias, de la préservation, de la muséologie et de la mise en forme de l’histoire, de même que des professionnels de l’industrie. Le développement du jeu à l’ère numérique constitue l’objet principal des travaux, mais les recherches historiques sur l’ensemble des phénomènes ludiques seront également présentées.

Évènement d’ouverture / Opening day event:

Le jeu vidéo, une histoire symphonique
Orchestre de jeux vidéo (dir: Jocelyn Leblanc)
Maison symphonique de Montréal, 21 Juin 2013)

http://www.facebook.com/events/152955121538819/

 

Comité organisateur / Organizing committee: Espen Aarseth, Raiford Guins, Henry Lowood, Carl Therrien

Conférenciers invités / Keynote speakers: Erkki Huhtamo, Stephen Kline, Henry Lowood

Intervenants de l’industrie / Industry participants: Brenda Brathwaite, Jason Della Rocca, John Romero, Warren Spector

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