Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Events


Apr 09, 2014

LEVEL UP! workshop: VECTOR ART

VECTOR WORKSHOP
by Samuel Boucher and GP Lackey

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Your game assets are too small for your new fancy 100000px wide screen? Scaling them makes them a blurry mess? Well, you should have made them in vectors!

Using the power of INFINITE SCALABILITY by creating images in vectors using Adobe Illustrator, Sam Boucher will show you the basic and most important tools it has to offer.

Blurriness will be a thing of the past~~

Practically you’ll have an understanding of how to use basic shapes, colours and other simple vector art tools to create expressive art.

 

PLEASE BRING: your laptop with Illustrator and/or a notepad (like a paper one), coffee and chocolate (for your own enjoyment)
WHERE? Concordia University, EV 11.705
WHEN? April 9th, Wednesday – 6pm to 8pm