Projects
Propinquity (2013)
By: Lynn Hughes, Bart Simon, Jane Tingley
Afffiliated Creators: The Modern Nomads:
Jane Tingley, Anouk Wipprecht, Marius Kintel
Severin Smith

past contributors:
Steffanie Schirmer
Amanda Williams
Bruno Nadeau

Propinquity is a full-body game that is a hybrid between fighting and dancing games. Two players wear proximity sensors on different body parts and as they move to the music, different sensors patches on their bodies light up to indicate when they are active. The players attempt to get as close as possible to active patches on the other player’s body to score points. The longer s(he) can stay “in the sweet spot” (but without actually touching), the higher the resulting score.

Part of the IndieCade 2013 Official Selection.

Calendar
Facebook
Log In
© 2017 Technoculture, Art and Games