Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Tags: Aesthetics
(3 results)

Friday 2 pm: Tom Russotti visiting TAG

Meet artist Tom Russotti, Friday November 21st, 2 pm @ EV-11.705, Concordia
This Friday, artist and game designer Tom Russotti is visiting TAG. After a brief talk we will be playing some experimental sports developed by Russotti and his team.
Tom Russotti is the director of the Institute of Aesthletics. The Institute for Aesthletics promotes sport as an artistic practice. Sport is already a form of culture, yet it is often separated from the rest of the …


It’s not okay to cry during a demo night…

Tuesday night, 400 people crowded into the SAT, complete with puffy parkas and layers of scarves, to take in the annual IGDA Montreal Showcase.14 dev teams were selected for the showcase, each with a 7 minute session to demo their game.
The breadth of the Montreal games community was demonstrated by the vast distance between Ko-Op Mode’s Skipping Stones and the third installment EA’s Army of Two. Saleem’s Ko-op Mode session was a live poetry recitation accompanied …


Ritual Immersion in Rock Band; A Dionysian moment in a digital rhythm

Playing Rock Band at Wednesday Symposia
So I conjectured that ekstasos as it appears in The Birth of Tragedy might map onto immersion as we notionally think about it. A couple of months and nineteen pages later, I think that ekstasos as a human quality maps well onto the immersion found in games. What I found most interesting was that not only did VR not usefully lead to immersion, but that narrative also wasn’t necessary. I …