Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Tags: arcade 11
(2 results)

Another Year, Another Arcade 11? Naturally!

Last week, the 11th floor of Concordia’s EV Building played host to another installment in Arcade 11! Everyone’s favourite curated collection of games both wonderful and weird drew crowds to the space once again! With natural environment as its theme and a selection of virtual experiences that range from patrolling the daunting Wyoming wilderness to trying to navigating an absurdly chaotic kitchen, this year’s co-curators, Pippin Barr, Gina Hara, and Milin Li, made last year’s event …


ARCADE 11 After the 11th Hour

ARCADE 11’s third incarnation took place on the 11th floor of EV during Montréal Joue from the 2nd to the 4th of March, and I’m here to tell you about it.
For one thing, the event went almost eerily smoothly in terms of planning and and installation thanks to the excellent team we had cooperating and being flexible at all the right times. The central organising team of Gina Haraszti, Prem Sooriyakumar, Will Robinson, Benjamin Gattet, …