Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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Thinking Green at Global Game Jam 2017

This 20th-22nd of January, TAG was proud to be one of the many sites for the 2017 iteration of Global Game Jam, the world’s largest game-making event. The theme this year was ‘Waves’, but on top of that our on-site jam organizers, Gina Hara and Lianne Decary-Chen, with the amazing collaboration of Concordia’s Sustainability Action Fund (SAF) added in an extra twist for our jammers – a local diversifier that challenged the game makers to relate their final …