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ARCADE 11 After the 11th Hour

ARCADE 11’s third incarnation took place on the 11th floor of EV during Montréal Joue from the 2nd to the 4th of March, and I’m here to tell you about it.
For one thing, the event went almost eerily smoothly in terms of planning and and installation thanks to the excellent team we had cooperating and being flexible at all the right times. The central organising team of Gina Haraszti, Prem Sooriyakumar, Will Robinson, Benjamin Gattet, …


A Response to Emma Vossen’s Publish or Perish?

This commentary piece by Emma Vossen at First Person Scholar is excellent. Her SSHRC video is also right on the mark. It’s a brave reflection on graduate student precarity, academic responsibility and the idea of middle-state publication. That Emma is doing this in the context of game studies and in the spirit of inclusiveness and positive change is even better. I am a faculty member. I read it… and I want to honour the valuable …


TAG 5a7: Presenting Troubled Lands by Tom Fennewald

For this 5a7 we will celebrate the completion of Brent Kievit-Kylar and Tom Fennewald’s new board game Troubled Lands.
Troubled Lands is a non-fully collaborative, non-fully competitive game that explores themes of inequality, community resilience, and sustainability.  More information about the game including videos, rules, and free to print game materials, can be found at www.troubledlands.com.
WHO: Everyone
WHAT: Tom Fennewald and Troubled Lands
WHEN: April 21st, 2016, from 5PM to 7PM
WHERE: the NEW TAG lab, EV 11.435
BYOB&S: Actually, there might be snacks provided. …


TALK: Studying Game Industries (Plural) by Olli Sotamaa

Come see Olli Sotamaa talk about the game industry in Finland this coming Monday April 11 at noon.

In their take on music industries, Williams & Cloonan (2007) suggested that rather than a single industry scholars should work towards addressing the diversity of cultural industries, plural. In this talk, Olli Sotamaa explores what this could mean in the context of professional game development. Games are not created in a vacuum. Instead, they are shaped by national, …


LEVEL UP! Workshop – Camera Tricks in Construct 2!

Hey, folks!
Here’s hoping your end-of-semester crunch is behaving, because we’d hate for you to miss the last LEVEL UP of the 2015-16 school year! Put aside those pesky papers and take a breather from exam preparations! Celebrate the (gradual) arrival of sunshine and vacation with one more Construct 2 workshop for good luck, this time from TAG’s own Sylvain Payen!

What:
Whoever has developed sidescroller or top down view games in Construct 2, knows the limits of …


LEVEL UP! Workshop – Camera Tricks in Construct 2!

Hey, folks!
Here’s hoping your end-of-semester crunch is behaving, because we’d hate for you to miss the last LEVEL UP of the 2015-16 school year! Put aside those pesky papers and take a breather from exam preparations! Celebrate the (gradual) arrival of sunshine and vacation with one more Construct 2 workshop for good luck, this time from TAG’s own Sylvain Payen!

What:
Whoever has developed sidescroller or top down view games in Construct 2, knows the limits of …


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