Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Blog


GAMERella Podcast #03

Posted by Gina

GAMERella is the world’s longest running game jam focusing on supporting aspiring and emerging marginalized game creators and on of TAG’s flagship projects. Our latest initiative is to find similar, alternative game jams, share knowledge, and build a supportive community for the generous, but sometimes overlooked and undervalued organizers.

The first season of The GAMERella Podcast features interviews with a selection of alternative game jam founders and organizers from around the world. These 60-minute recorded conversations will …


Solar Game (Boy) Jam

Aug 26, 2022

Posted by mi

As part of the Milieux Solar Media Project and in collaboration with TAG, Michael Iantorno and Alex Custodio are organizing a series of workshops this summer, culminating in a day-long Solar Game Boy Game Jam on August 26. The most up-to-date details can be found on the Solar Media website: https://www.solar-media.net/
All participants are welcome, no matter your level of experience with circuits, hardware hacking, or game design! To offer the tools to experiment with prototyping, …


GAMERella Podcast #02

Posted by Gina

GAMERella is the world’s longest running game jam focusing on supporting aspiring and emerging marginalized game creators and on of TAG’s flagship projects. Our latest initiative is to find similar, alternative game jams, share knowledge, and build a supportive community for the generous, but sometimes overlooked and undervalued organizers.

The first season of The GAMERella Podcast features interviews with a selection of alternative game jam founders and organizers from around the world. These 60-minute recorded conversations …


GAMERella Podcast Premiere!

Posted by Gina

GAMERella is the world’s longest running game jam focusing on supporting aspiring and emerging marginalized game creators and on of TAG’s flagship projects. Our latest initiative is to find similar, alternative game jams, share knowledge, and build a supportive community for the generous, but sometimes overlooked and undervalued organizers.

The first season of The GAMERella Podcast features interviews with a selection of alternative game jam founders and organizers from around the world. These 60-minute recorded conversations …


LEVEL UP with Laura Hall: Unlocking the secrets of puzzle design

Jul 08, 2022

Posted by Gina

Workshop Series: Level Up!
TAG is happy to announce the revival of our free workshop series: LEVEL UP! In this old-now-new series we won’t just be learning foundational skills, but we will discuss the whys and hows of game making. Dive into these events with us to bring your game creation beyond the skills!

Join us on July 8, 2022 to “Level Up” your understanding of puzzle design in game with artist, writer, puzzle-maker, immersive environment and …


CGSA 2022 Review

Posted by zacdracek

Over the first week of June, multiple researchers from the Technoculture, Art, and Game Research Lab logged on to present and participate in the virtual space of the 2022 Canadian Games Studies Association’s (CGSA) annual conference. Formerly part of the Congress of Humanities and Social Sciences, CGSA has since developed into a separate four-day conference in which multidisciplinary scholars from across the world present their research, discuss prevalent topics in games studies research, network with …