Nick Rudzicz is a designer and programmer working at KO_OP, a small game studio in Montréal, Canada. He was lead programmer on GNOG, a colourful toy-box puzzle game, and currently works on several in-house prototypes. He co-founded and organised the Mount Royal Game Society, an erstwhile non-traditional community organisation for game makers and the game-curious. His non-commercial work has been featured in festivals and art galleries, to everyone’s surprise.
SKILL:
Unity, Programming