About Gamerella

GAMERella is the world’s longest running annual game jam and workshop series focusing on supporting marginalized game creators and aspiring game makers. Our next edition is planned for November 2022. Follow us on Twitter for news!

Many people still feel intimidated by the gaming scene and find it difficult to participate in events like game jams. In 2013, GAMERella was conceived at the Montreal based TAG Lab to welcome people who are often marginalized in game-related spaces, and to prove that game jams can be a safe and exciting environment for creating small, innovative games in a short period of time. Everyone, including first-time game makers, is experimenting, learning, and sharing skills with others. We believe that GAMERella is a place to improve a skill, try risky and unconventional game design ideas, meet other developers, and above all, have fun.

Every year, GAMERella creates opportunities to meet all types of people (including those who support underrepresented folks in the industry) who are interested in game development.

Dissatisfied with the game spaces and opportunities provided for women in Montreal’s game scene, Gina Hara and Charlotte Fisher created GAMERella in 2013. Led by Concordia University’s game research centre TAG, industry mentors, support staff and researchers, GAMERella welcomes participants in a low stress, learner-friendly environment, with the aim to change the way people jam, as well as the way people think about gaming.

Every year we have a theme, friendly staff, cosy environment, great food and access to free equipment, daycare and quiet and prayer rooms.  How will we do this online this year? Through the magic of Discord!

The 2021 GAMERella Global was the latest, online edition of GAMERella, with a special focus on boosting emerging game makers, by helping participants make industry connections, get mentorship opportunities and receive advice on building a career in the games industry.

GAMERella Global 2021: JULY 9-11