Colin is a games programmer by trade, who has worked on all ranges of projects, from AAA titles like Watch_Dogs for Ubisoft to indie titles like Darkest Dungeon (he is currently working on it’s sequel!). He’s also released his own game titled Data Defense which he did the art and design for. On his free time, Colin enjoys social dancing, board gaming, clear ice and banana ice cream!
– Programming (C++, C#, general programming)
– Game design
– Game jams