Mentor

Henry Smith

Henry Smith

Henry used to work for BioWare on games like Dragon Age: Origins and Mass Effect 3. In 2012 he went indie and he hasn’t run out of money yet! His first project was award-winning party game Spaceteam which took him on lots of fun adventures. His next project is a procedurally-generated cooperative escape room called Blabyrinth. He likes UI, procedural-generation, puzzles and board games.

SKILLS:
– Programming (C#, C++, JavaScript, general programing)
– Unity (2D & UI)
– Game Design
– UI Design

Languages: English