Jess Rowan Marcotte (they/them) is a queer game designer, writer, maker, teacher, and PhD candidate currently based out of the TAG lab (Concordia University). Their research focuses on physical-digital hybrid games from an intersectional feminist perspective. They teach game studies courses and game design workshops, and are the lead co-organizer of the Queerness and Games Conference (QGCon). Their most recent work includes “Flip the Script!”, a hybrid puppetry game that asks players to imagine alternate presents and futures based on their personal experiences, “Sandra’s Keys”, an escape room about older adult mistreatment (B/OLD, RECAA, ACT), and “TRACES”, a hybrid game about trans experiences and time travel. Their current, untitled work, explores the affordances of carry-on suitcases, puzzles, and written messages as tools for self-exploration and creating intimacy between strangers who may never meet face to face.
SKILLS:
Game design, game scope, game writing, 2D pixel art, Sketchup 3D modeling, Construct 2 (and probably 3), basic JavaScript, Makey-Makey and Arduinos, physical crafting, alt controllers, sewing, basic sound editing in Audacity, sound libraries, sound recording