Jingyu Zhuang is an upcoming master’s student at Carnegie Mellon University studying Entertainment Technology. He traveled halfway around the world from China to America to complete his dual BS degree in Game Development and Computer Science at Rensselaer Polytechnic Institute. As a student game developer, Jingyu has developed multiple award-winning student game projects, and had the honor to be the recipient of the inaugural Vicarious Visions Pathfinder Award. His professional experience includes internships at companies in US and China such as NetEase Games and Knucklebones Interactive, focusing on Game Design, Gameplay Programming, and now Project Management.
Game Engine: Unity, Unreal, Gamemaker Studio 2
Programming: C#, C++
Design: Game Design, Level Design, Documentation
Project Management / Collaboration: Git, Perforce, Trello, Google Suite
Languages: English, 官话