Nicole studies Computer Science at Concordia and worked at Ubisoft as an AI and Gameplay Programmer for a year. She is currently working solo on various indie games in her spare time, and is loving it! Her philosophy is that games should be fun and chill for everyone, and should generally be as accessible as possible in both design and price. When not making games or studying, she likes to stream all kinds of video games and discuss their design, with the hope that her viewers will learn to think critically about game design.
SKILLS:
– Game design and scope
– Unity
– Programming (C#, C++, Java)
– Aseprite
– libGDX
Languages: English