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Mentor

Pippin Barr

Pippin Barr

Pippin Barr is a videogame maker and critic who works as an assistant professor in the Department of Design and Computation Arts at Concordia University in Montréal. His games address everything from airplane safety instructions to contemporary art and his diverse collaborations include performance artist Marina Abramovic and the International Federation for Human Rights (FIDH). Pippin has a Ph.D. in Computer Science from Victoria University of Wellington in New Zealand and has taught game design at institutions including the IT University of Copenhagen and the University of Malta. Pippin knows at least something about Flixel (ActionScript), JavaScript/HTML/CSS, Phaser.js, HaxeFlixel, Unity, GameMaker, Twine, and Inform 7. And possibly game design, for some definition of game design.

SKILLS:
– Game design (especially of the weird experimental kind)
– Game engines (Unity, GameMaker, Twine, Bitsy)
– Programming (JavaScript, Phaser.js, jQuery, Unity C#, GameMaker GML)
– 3D modelling (Basic ProBuilder for Unity, basic SketchUp)
– Sound (Basic Audacity, messing around with LMMS)