Workshops

The organizers of GAMERella wish to help any doubtful participants discover their hidden game-making talents. As a result, every year we present you with six FREE workshops done in collaboration with TAG involving the use of free or almost-free software, to be held at Concordia University in preparation for the event. The material in these workshops covers game design, game art, and other jamming skills. Workshop topics for 2018 include Magic of Voxel, Makey-makey, Twine, Intro to Game Jamming and Construct 3. Past workshops are recorded and available throughout the year below.

WORKSHOP SIGN-UP HERE!

Upcoming Workshops

Game Jam 101

Game Jam 101
October 26, 2018

NO EXPERIENCE NEEDED.Game jams can be intense and intimidating, but there are ways to make it easier, more efficient, and make a better game! Plan ahead to make the most of your jam with these tips and tricks on scoping, production processes, and game design from a veteran developer. Bring your notebook and questions.

Facilitator: Rebecca Goodine
Location: Milieux Atelier @ Concordia – EV 11.425

Pixel art

Pixel art
October 27, 2018

NO EXPERIENCE NEEDED

Come and make your own pixel art character. This is an introductory workshop with simple tutorials about pixel art character design, animations, colors, etc. No experience needed!

Workshop leader: Dorian SRed

Please bring a laptop with Aseprite (mac, pc, linux; Free if you compile it or 14.99$)

*** If you don’t have access to a computer which you could bring, message us at least 48 hours before the workshop and we will try to accommodate you. ***

DIY Controllers (Makey-Makey)

DIY Controllers (Makey-Makey)
October 29, 2018

NO EXPERIENCE NEEDED

Turn everyday household items into buttons and touchpads with Makey Makey! It’s a simple and accessible tool for beginners ideal for both quick prototyping and long-term projects. In this workshop, we’ll use all sorts of funky materials to make our own DIY controllers! Bring objects from home: anything that conducts electricity or that you would like to use as a game controller! Silverware, fruits, plushies, clothes, dogs! No experience needed!

Workshop leader: Liane Decary-Chen

Bringing a computer is recommended but optional.

*** If you don’t have access to a computer which you could bring, message us at least 48 hours before the workshop and we will try to accommodate you. ***

2D Game-making (Construct 3)

2D Game-making (Construct 3)
October 30, 2018

NO EXPERIENCE NEEDED

Construct 3 is a software designed to create 2D games. In this workshop, we’ll go over the fundamentals of how to use it to make your own games! Construct 3 is a great game engine to start with since it’s a visual based editor, which means there’s no scripting required and it will do a lot of the programming for you with built-in behaviors. After this workshop, you’ll all be set to make your first game and keep learning Construct 3 with the basics behind you. No experience needed, bring a laptop!
Workshop leader: Hazel Thexton

Bringing a computer!!!

*** If you don’t have access to a computer which you could bring, message us at least 48 hours before the workshop and we will try to accommodate you. ***

DIY 3D graphics (Voxel)

DIY 3D graphics (Voxel)
November 7, 2018

NO EXPERIENCE NEEDED

Learn to create Voxel (think 3D pixel art) with MagicaVoxel! Voxel can be used for 3D art, assets, characters, blocking, or scenes. You can start from scratch and build your piece voxel by voxel, or start from a shape and subtract voxels. It’s the perfect tool for fast asset or environment creation! No experience needed, bring your laptop!

Workshop leader: Jeanne Painchaud-Boulet

(workshop will be in french and english)

Bringing a computer !!l

*** If you don’t have access to a computer which you could bring, message us at least 48 hours before the workshop and we will try to accommodate you. ***

Interactive narratives workshop (Twine)

Interactive narratives workshop (Twine)
November 6, 2018

NO EXPERIENCE NEEDED

In this workshop, you will explore the possibilities of interactive fiction by writing multi-linear stories and choose-your-own-adventure games in Twine. Come learn the program and experiment with writing your own interactive stories, poetry, and adventures. No experience needed, bring a computer!

Workshop leader: Dietrich Squinkifer

Bringing a computer !!l

*** If you don’t have access to a computer which you could bring, message us at least 48 hours before the workshop and we will try to accommodate you. ***