Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Research & Creation


SKINS

Skawennati Fragnito, Jason Lewis, Amanda Williams, Mohannad Al-Khatib

Skins is a video game workshop for Aboriginal youth offered by an Aboriginally determined team of game designers, artists and educators known as AbTeC. The unique curriculum begins with traditional storytelling and proceeds to teach participants how to tell a story in a very new way–as a video game. With that foundation in place, the students then learn important skills for the production of video games and virtual environments, such as game design, art direction, 3D modeling and animation, sound, and computer programming.


Project Type

eractive Narrative

Credits

Owisokon P. Lahache, Scott Benesiinaabandan, Mathew McNeill, Darwin Frost, Teyowisonte Thomas Deer, Beth Aileen Lameman, Robert Brais, Nancy Elizabeth Townsend, Sahar Homami, Charlotte Fisher, Ramy Daghstani, Chris Drogaris, Shawn Mullen, Tehoniehtathe Delisle