Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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Beasts of Balance – Like Jenga, But With Chimeras

When cracking open the box for Beasts of Balance, two things quickly become apparent.
First, it is immediately obvious that the physical elements of the game have been constructed lovingly. The box contains half a dozen animals, a collection of abstracted elemental pieces, and two sets of platforms — all beautifully molded out of lightweight plastic. The aesthetic for Beasts of Balance seems to be that of faux-origami, with the game pieces boasting broad flat edges, …