Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Tags: montreal
(3 results)

Montreal Mini Maker Faire 2018 Recap

Last month, Concordia University hosted the Montréal Mini Maker Faire! Co-presented by Maker Media with an organizational team drawn from the Milieux Institute for Arts, Culture and Technology and the Montréal making scene, the event was a diverse showcase of engineers, artists, scientists, and crafters. Described as a the Greatest Show (& Tell) on Earth, it celebrated the city’s rich maker scene.
Quick Facts

Hosted at Concordia University in Montréal on November 16 & 17
70+ exhibitors, speakers, …


QGCon 2018 Recap

This past September, Concordia University was host to the fifth iteration of The Queerness and Games Conference (QGCon). Featuring dozens of presenters from across academia, industry, activism, and the arts – and putting a focus on accessibility, inclusion, and creativity – QGCon explored topics ranging from queer representation in videogames to affective labour in the games industry. An annual, community-oriented, nationally-recognized event, QGCon is dedicated toward exploring the intersection of LGBTQ issues and video games. …


“HKCBA: Business of Play – Who’s Game?” Conference Overview

On November 4th, the Hong Kong Canada Business Association held the first of a (potential) series of conferences surrounding investment in the gaming industry in Hong Kong. The keynote speaker was Jose A. Rueda from Sheridan College; a phenomenal speaker who focuses on Game Design at their Faculty of Animation, Arts and Design. He brought his experience of working with the industry in Hong Kong (prior to his time at Sheridan) and his expertise in …