TAG’s new project space, TAG ATELIER is invested in fostering a community where people with common interests in art, computers, robotics, crafts can meet, socialize and collaborate. We aim to create a safe space for peer learning and knowledge sharing, where makers teach and learn new tools, as well as find other interesting makers and projects.
ABOUT THE MAKER CIRCLE
Come help us define what our maker circle should look like, meet some new friends, and make all the things.
SCHEDULE:
TECHNICAL SUPPORT
We offer technical support in any kind of crafting or structural issues. If you have questions about that do not hesitate to contact Jessica Blanchet at im.not.a.real.blue@gmail.com.
HOSTS
The hosts of the MakerCircle are Jessica Blanchet, Ida Marie Toft and Jess R. Marcotte .
Jessica is finishing her BFA with a Major in Intermedia/CyberArts. Her main focus has been electronics and Arduino-based art, but she also developed a strong interest in the combination of technology and traditional crafts. Her work involves micro controllers used with different sensors, lots of LEDs and wearable electronics. She puts ornamentation forth in all her works. She explores themes of beauty over concept, processes over results and craftsmanship above all.
Ida Marie Toft is a Copenhagen/Montreal based media artist and PhD student at Concordia. Toft creates site specific games, and develops platforms and hardware that allows for a different types of games that happens in unusual game contexts. She has developed games for the highly politicized, and romanticized streets and beaches of the Maldives shortly after the military coup (2012), for the high art community and St. Marco square of the Venice Biennale (2013) as well as for small art galleries, game events and play festivals. As such her work and research explores (game) technology’s engagement with cultural conventions and expectations to new media practices. As an active member of the Copenhagen Game Collective she works to support and create an environment for experimental game production in Copenhagen and beyond.
Jessica Rose Marcotte is an indie game maker with a background in creative writing and communications. She hopes to begin a doctorate in games this fall. Meanwhile she spends her time developing games about issues that intrigue her, scuba diving and playing games. Her latest game InTune is touring a variety of conferences and festivals this year.