Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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TAG Podcasts – Arcade 11 Interview with Maize Longboat

Posted by michaeliantorno

Arcade 11 presents games and playful media made by members of the Technoculture, Art, and Games (TAG) Research Centre at Concordia University. As part of the 2019 event, Mariko MacDonald and Michael Iantorno hosted interviews with various game developers, makers, and playtesters.
Maize Longboat is a graduate research assistant with the Initiative for Indigenous Futures (IIF) and a student in Concordia University’s Media Studies program. He spoke with us about the “creation” half of his research-creation …


TAG Podcasts – Arcade 11 Interview with narF

Posted by michaeliantorno

Arcade 11 presents games and playful media made by members of the Technoculture, Art, and Games (TAG) Research Centre at Concordia University. As part of the 2019 event, Mariko MacDonald and Michael Iantorno hosted interviews with various game developers, makers, and playtesters.
Relive the colorful joy of learning how to ride a bike…. pushed to the extreme! Our conversation with seasoned game jam veteran narF focused mainly upon Baby Chaos, a game made in three days …


TAG Podcasts – Arcade 11 Interview with Squinky

Posted by michaeliantorno

Arcade 11 presents games and playful media made by members of the Technoculture, Art, and Games (TAG) Research Centre at Concordia University. As part of the 2019 event, Mariko MacDonald and Michael Iantorno hosted interviews with various game developers, makers, and playtesters.
Squinky is a writer, programmer, musician, and visual artist who creates games and playable experiences about gender identity, social awkwardness, and miscellaneous silliness. We had the opportunity playtest Squinky’s game, Robot Slow Dance, a …


TAG Podcasts – Arcade 11 Interview with Jess Marcotte

Posted by michaeliantorno

Arcade 11 presents games and playful media made by members of the Technoculture, Art, and Games (TAG) Research Centre at Concordia University. As part of the 2019 event, Mariko MacDonald and Michael Iantorno hosted interviews with various game developers, makers, and playtesters.
Jess Marcotte is a queer nonbinary game designer, writer, intersectional feminist, and PhD student at Concordia University who has worked on games such as In Tune: a game about navigating consent, rustle your leaves …


GAMERella 2019

Nov 09, 2019 - Nov 10, 2019

Posted by Gina

Mark November 9-10 in your calendars, because TAG’s GAMERella is happening again this year! This is our 6th year and as always, GAMERella is inviting self-identified women, gender non conforming folks, indigenous makers, people with different abilities as well as anyone who feels they haven’t had a chance to make a (video, board or hybrid) game.
As always, there will be workshops, mentors, snacks and an amazing keynote speaker to make sure you are inspired, supported …


TAG RPG Night: Dungeons and Dragons for Beginners

Posted by michaeliantorno

Hello TAGsters! This Thursday we’ll be hosting our very first TAG RPG night – evenings of tabletop adventure that are open to all of our members. To get things started, your friendly student representative (and unofficial game master) Michael will be running an introduction to Dungeons and Dragons 5th Edition. Following a brief overview of the rules, players will progress through a series of micro-adventures from the Defiance in Phlan Adventurer’s League module.
Never played a …