Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Past Events

Jan 31, 2020 - Feb 02, 2020

Global Game Jam 2020 @ TAG

TAG is hosting Global Game Jam (GGJ) again in 2020. GGJ is the world’s largest game jam event taking place around the world at physical locations. Think of it as a 48 hour long game making marathon. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using games. If you are interested in jamming with us, please register at:

The structure of a jam is usually that everyone gathers on Friday late afternoon, watches a short video keynote with advice from leading game developers, and then a secret theme is announced. All sites worldwide are then challenged to make games based on that same theme, with games to be completed by Sunday afternoon.

The jam is known for helping foster new friendships, increase confidence and opportunities within the community. The jam is always an intellectual challenge. People are invited to explore new technology tools, trying on new roles in development and testing their skills to do something that requires them to design, develop create, test and make a new game in the time span of 48 hours.

TAG will have a jury at the end of the jam, who will give out some awards as well as a two our public play-test from 5pm to 7pm on Sunday the 2nd.


Concordia University, Engineering and Visual Arts Building
1515 Ste Catherine St. W.,
11th floor, Room EV 11.725


Friday, January 31, 4:30pm
to Sunday, February 2, 7pm


You will also need to upload your game to the GGJ site.



Feb 04, 2020

GB Studio Workshop @ TAG

Alex and Michael from the Residual Media Depot will be hosting a workshop on GB Studio – a free drag-and-drop game creation tool that lets you export your games online or as Game Boy ROM files.

Homebrew design for outmoded videogame consoles is not a new phenomenon, but GB Studio, as an open source program, is perhaps the first accessible tool for participating in the practice. This type of development raises intriguing questions about unauthorized additions to existing game libraries and the afterlife of videogame hardware such as the Nintendo Game Boy.a banner image feature a screenshot of the gb studio interface, and the gbstudio logo

WHO? Concordia University Students

WHEN? Tuesday February 4 from 4:30-6:30pm

WHERE? TAG (EV 11.435)

Bring your laptop so you can follow along with the tutorial and, if you have the chance, download and install GB Studio ahead of time:

Sign-up for the workshop on Facebook or just drop-in. You can also email Michael if you have any questions. We hope to see you there!

Past Events

Feb 04, 2012 - Feb 06, 2012


Nov 03, 2011 - Nov 05, 2011