I have been looking at a fair amount of NPD market reports for the Wii on and off and I am an avid reader of Kotaku’s frequent posts on the matter. This latest irked me for some reason.
None of these seems to lend credence to the “Casual Revolution” actually and yet these “games” aren’t particularly well studied in game studies either. I’ll note that aside from the Wii Fit phenomenon all these games are thickly social without necessarily being casual ( I am happy to try argue this point on sports resort and NSMB if you like) but really we need more play data to go with this market data — what are the top 5 played games in the world?
Anyway – see the full report referenced at Kotaku here