Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Blog


Workshop: Creating and using a free research wiki

Nov 04, 2021

Posted by Gina

In this two-hour workshop, you will learn how to set up and use a research wiki to organize notes, tags, bibliographic annotations, project diaries, logs and other research materials. The workshop is open for folks with all levels of technical experience.
Workshop facilitator: Enric Granzotto Llagostera

DATE Thursday, November 4th – 10am EST
LENGTH 2 hours
LOCATION Zoom
RSVP – https://researchwikiworkshop.eventbrite.ca

As researchers, we take in information from a variety of sources & fields, and are constantly building up information and …


Humour and Games Podcast – Episode 7: Dr. Brendan Keogh

Posted by Andrei Zanescu

Hi everyone! Like we mentioned on the last episode, we’re having a bit of a format shakeup. We’re going to be diving into the interviews that you heard snippets of throughout previous episodes.
First up, we’re featuring Dr. Brendan Keogh for this week’s episode!
Dr. Brendan Keogh is a Brisbane-based critic, journalist, and academic. He is currently a Research Fellow in the Digital Media Research Centre at Queensland University of Technology. He received his PhD from RMIT …


Global Speaker Series – Oonya Kempadoo

Nov 11, 2021

Posted by Gina

TAG is happy to introduce its new online speaker series, Rethinking Playfulness! Join us in listening to perspectives on game design, playfulness and storytelling!
Our first guest speaker is Oonya Kempadoo, a multidisciplinary artist, activist, researcher, and educator. Oonya will come talk to us about her journey on November 11, 2021 at 10am EST on Zoom. (Please RSVP for event link)
WHICH WORLD OF MINE
Speaker: Oonya Kempadoo
“A talk about my creative journey and the worlds I …


Humour and Games Podcast – Episode 6: What Next? Looking Back on the Project.

Posted by Andrei Zanescu

Hi folks! This week on the podcast, we’re doing something a bit different.
In this episode, we look back on the process of creating this series. Marc, Scott and Andrei reflect on the successes, hopes and challenges of producing podcasts in this format. From content that was left on the cutting room floor, to ethical concerns, to tech issues, nothing is off limits.
Available for you to listen at the ConnectingToGame website, on Apple Podcasts, or Spotify.
Featured Speakers: Scott Dejong, Marc Lajeunesse …


Humour and Games Podcast – Episode 5: Who’s Seeing/Playing the Joke?

Posted by Andrei Zanescu

It’s that time of the week again! A new episode for you to listen to.
In this episode, we focus on how live streaming changes the implementation and reception of humor in games, from AAA to indie design processes. This time around, interviewees share insights on the intricacies of designing with audience interaction in mind, both in streams and during game jams or informal get togethers.
Available for you to listen at the ConnectingToGame website, on Apple Podcasts, or Spotify.
Featured Speakers: Dr. …


Humour and Games Podcast – Episode 4: Who is the Joke for?

Posted by Andrei Zanescu

Another week, another episode!
This time around, we consider how communities form and come together around humorous content through the concept of constitutive rhetoric. The tension between individual and collective identities is at the heart of humor and this episode considers how game makers go about designing through that tension.
Available for you to listen at the ConnectingToGame website, on Apple Podcasts, or Spotify.
Featured Speakers: Osama Dorias, Dr. Kishonna Gray, Dr. Brendan Keogh, narF, Dietrich Squinkifer and Ida Toft.