Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Events


Apr 13, 2017

Data : Salon XXX – 13th April, 7PM @ Eastern Bloc

Eastern Bloc and TAG invites you to
Data : Salon, an arcade of experimental video games exploring the poetics of virtual environments.

Organized by Eastern Bloc, in partnership with the co-curators Roby Provost and Jules Deslandes as well as the research center Technoculture, Art and Games (TAG).

DATE: 13 April 2017, 19:00 – 22:00
LOCATION: Eastern Bloc: 7240 Clark St, Montreal


TRAIPSE (2017) is the first game by Alexandre Lemire. The participant plays a “chose your own adventure” game whose main character is an over-the-hill twenty-something preparing a Friday night out. Crippled by eternal heartache and negative automatic thoughts, will he make it through an evening of social engagements unscathed?

TOMORROW by Ganesh Baron Aloir is an interactive installation exploring the concept of procrastination. The installation presents the common and mundane work desk of the artist/designer. The goal is simple: get your task done before the deadline. Making use of the Microsoft Kinect, the user position is tracked, allowing him to trigger or avoid distractions. Similarly to focus and inspiration, the position allowing the best performance fluctuates over time. The user will have to complete his assignment within the time allotted by continuously moving around to find the best position. Be warned, losing to time might be your best bet.

HOT DOG BIJOU by Hope Erin Phillips is a mystery game where you play as an enthusiastic shibe pup, trying to cheer up their sad owner. Part detective game, part meme, Hot Dog Bijou is also a study on the symbiotic relationship of love, support, and companionship between sad humans and their animal friends.

STATE OF MIND by Fantazem is an exploration, in a triptych of audiovisual works, of emotions linked to the need for freedom and the difficulty in satisfying it. This work makes apparent the interaction between image and sound, and is inspired, in its narrative construction, by the mechanics of dreams.

GRÉMENT PRO FISHING 2K17 by Jules Deslande & Roby Provost is a 2 player fishing game. One player controls a rocket propelled fishing rig while the other tries to catch something. The game is played using a fishing rod controller and steering wheel. Grément pro Fishing 2K17 is an emotional and playful vision of fishing and sports games in general. Somewhere in between humor and nostalgia, this installation evokes the myth of fishing and hunting a mysterious beast, encounters with nature, drinking, sega bass fishing, and tony hawk 2.

APOLLO 11 by Collectif Grand bruit is a spatial drama relating to the lunar disaster of July 20th 1969.

GRAND BRUIT by Collectif Grand bruit is a tribute to the refusal to disappear and an ode to the evanescence of things. An interactive, poetic, vocal, and graphic experience on the traces we try to leave behind.

PARCOURS D’HÉBERTISMEPénélope and Chloë team up with Geneviève Lebleu in this treetop adventure where the body is challenged. The materials used are mainly wood, fabric, and ropes. Physical shapes will hang from the ceiling.

ODE AU TECH by Mégane Voghell

UNTITLED by Alvaro Salvagno


DJs during this event

Hazy Montagne Mystique / Fruits / aNTOJe / Yerly