Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Tags: business
(2 results)

Ben Kane of Steel Crate Games at CGX Montréal

Last weekend I went to CGX Montréal to hear a little about the commercial indie space in the Montréal context. It was largely in the hopes of getting more of a fix on what the pressures are on indie studios, and how people in the field deal with these intelligently. Unfortunately, the business-oriented talks I saw tended to be disappointing on this front, largely sticking to tried-and-true business formulas like: “know how much money you …

“HKCBA: Business of Play – Who’s Game?” Conference Overview

On November 4th, the Hong Kong Canada Business Association held the first of a (potential) series of conferences surrounding investment in the gaming industry in Hong Kong. The keynote speaker was Jose A. Rueda from Sheridan College; a phenomenal speaker who focuses on Game Design at their Faculty of Animation, Arts and Design. He brought his experience of working with the industry in Hong Kong (prior to his time at Sheridan) and his expertise in …