Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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Early game design document from SOCI 650A/4 Winter 2010

We brainstormed based on a ideas that we put on the board. This was from Lynn Hughes’ design portion of hers and Bart’s course Game Theory and Design. The original idea turned off a few people, but it lead to some interesting game projects that revolved around controlling area.
An original game design document, riffing off gerrymandering.