Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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Philosophy of Computer Games 2012 Recap

I just got back from the Philosophy of Computer Games Conference in Madrid last night and despite the jetlag, I have to say it was a really worthwhile experience. It reminded a bit of the Under the Mask conference I attended in Luton last year in terms of the intimate and fairly relaxed atmosphere. Small rooms, Spanish hours (meaning everything starts 30-60 minutes late) and frequent breaks all seemed to contribute to this. It was …