Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Tags: publishing
(2 results)

GameSound: From Project to Publication

“Public or perish” is a commonly wielded phrase in academia, one that highlights the perceived importance of publication in peer-reviewed journals. However, despite the pressure to publish articles at a feverish pace, the actual publication process is not always as straight-forward as “think of an idea,” “write an article,” then “submit said article.” Like so many types of research, the road from start-to-finish can be a winding one.
As an early academic, my wisdom on the …

An Academic Press for Games

Big news. It seems like USC is launching a game publishing venture and this would be something approaching the first academic press for games. At the moment the only relevant information is in a Wired article and there is nothing that I can find on the USC Games website itself but certainly congratulations are in order. This is a bold move from one of the top game design programs in the world. Can I …