Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Tags: student research
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Research creation report : Making the counterfunction

This article was originally posted on my devlog accessible here.

This project is from a serie of prototype I built for a directed study with Pippin Barr. A directed study is a one on one class with a teacher, usually for graduate student, around a topic relevant to their thesis work. We worked around fast prototyping. As a pretext for creation, we wanted each prototype to be a response to an academic text.

Counterfunctional Design
Counterfunction is …