Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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DiGRA 2019 and “Touring” a Thesis

This past August, I had the privilege of participating in the Digital Games Research Association (DiGRA) conference in Kyoto, Japan. DiGRA is the largest academic conference focusing on games research and I was happy to contribute with my presentation ROM Hacks, Randomizers, and Retro Games: Challenging Copyright and Remixing Zelda. I mainly discussed the second chapter of my master’s thesis — which outlines some of the ways that videogame hackers navigate copyright law to create …