Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Events


Apr 01, 2014

LEVEL UP! WORKSHOP: Sketchup + Unity = How to make weird stuff?!

Sketchup + Unity: How to make weird stuff 

by Bronson Zgeb and GP Lackey

WHEN? April 1st, 6:30 – 8:30pm
WHERE? EV 11.705, Concordia University

TAG and Ko-Op mode proudly present the new series of LEVEL UP! Workshops. First in line is some sweet Unity and Sketchup learning.

Tentative structure of the workshop:
– Make some kind of weird level in Sketchup
– Export your weird level and import it into Unity
– Import Ben Esposito’s first person drifter controller http://torahhorse.com/first-person-drifter-controller-for-unity3d
– Cover all the different properties of the controller
– Add some colliders to the level if necessary?
And then assuming there’s more time:

– How to make cool ambience / set the mood using lighting, particles, music, post-processing?

Thanks to Bronson, you will go from this:
blacknwhite-unitywinning
To this:
blacknwhite-mewinning

There’d be no programming necessary.

WHEN? April 1st, 6:30 – 8:30pm
WHERE? EV 11.705, Concordia University

Spoiler for the future:
vector art, pixel art and game producing workshops!