Gaming the Game: Tweaking, Cheating, Hacking, Creeping
University of California Davis, April 12-13, 2012 Vanderhoef Studio Theater, Mondavi Center
Link to Conference Website
Gaming the Game will address the challenges posed simultaneously by new interactive media and new structures of technopolitical power. How do new media technologies modify behavior? How does technological “function creep” lead to unpredictable patterns, actions and reactions? How do we think about “innovative gaming” and practices such as modding, cheating, and hacking? This two-day conference considers the ludic infrastructure of contemporary culture in order to explore various ways in which we might begin “gaming the game.”
Play and Morphogenesis: a gesture-bending sonic performance-presentation by SXW, Navid Navab, Julian Stein, and the Topological Media Lab April 12