Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Posts by Gina
(193 results)

Sound &Play – A Talk and Workshop by Yann Seznec

This week TAG is welcoming Yann Seznec, Game Designer in Residence at the Maryland Institute College of Art Game Lab in Baltimore. Yann is an artist and musician whose work focuses on sound, music, physical interaction, games, and building new instruments.
Friday, March 6th at 1pm, Yann will be giving a talk accompanied by a quick sound workshop at TAG (EV 11.435).
Much of Yann’s work involves building custom instruments such as musical pigsties, slinky …


TAG MICROTALKS *fresh*

On Tuesday, March 3rd TAG will be hosting another session of MICROTALKS. This time featuring new members, who will be sharing their work in the shape of super fast pecha-kucha style presentations. Join us and get up to date on the research TAG members have been conducting this year. The eight speakers featured in this first session will talk about a wide variety of topics including, but not exclusive to: ethical game design, gender in …


TAG Symposium: Marianne Tondat

Join us next Wednesday (29th) at 1pm for a talk by TAG guest Marianne Tondat and stay for some pizza and discussion.
‘MY JOURNEY AT TAG’
Marianne Tondat is a graphic designer and master degree student at the EESI (fine art) in Poitiers, France. She has been a visiting student at TAG since September. Her interests for visual arts and computer have lead her to learns game design through making games.
In her talk she will cover …


Global Game Jam 2020 @ TAG

TAG is hosting Global Game Jam (GGJ) again in 2020. GGJ is the world’s largest game jam event taking place around the world at physical locations. Think of it as a 48 hour long game making marathon. It is the growth of an idea that in today’s heavily connected world, we could come together, be creative, share experiences and express ourselves in a multitude of ways using games. If you are interested in jamming with …


GAMERella 2019

Mark November 9-10 in your calendars, because TAG’s GAMERella is happening again this year! This is our 6th year and as always, GAMERella is inviting self-identified women, gender non conforming folks, indigenous makers, people with different abilities as well as anyone who feels they haven’t had a chance to make a (video, board or hybrid) game.
As always, there will be workshops, mentors, snacks and an amazing keynote speaker to make sure you are inspired, supported …


The Ultimate Goal: A Bauhaus Adventure in Minecraft

The Technoculture, Art and Games Research Centre presents, as part of the milieuXbauhaus festival at the Milieux Institute for Arts, Culture and Technology, Concordia University, Montreal (Nov 5-14, 2019):

“The ultimate goal of all creative activity is building!… Architects,
sculptors, painters—we all must return to (Mine)craft”
– Walter Gropius, Bauhaus Manifesto, 1919
Minecraft is the most popular videogame of all time with millions of players worldwide. As a game about blocks and grids, exploration and control, darkness and …