Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art


Promises: Tales From the Making

Posted by idatoft

This summer, my game Promises was one of the works included in Hexagram’s campus exhibition at Ars Electronica in Linz. Promises is part of my doctoral research in which I explore what kinds of games become possible when featuring vibration as the primary expression instead of for instance screen and sound. Promises is a computationally simple game. It accommodates up to 16 players and is organized around 16 game objects that each have a unique …

Montreal Mini Maker Faire 2018 Recap

Posted by michaeliantorno

Last month, Concordia University hosted the Montréal Mini Maker Faire! Co-presented by Maker Media with an organizational team drawn from the Milieux Institute for Arts, Culture and Technology and the Montréal making scene, the event was a diverse showcase of engineers, artists, scientists, and crafters. Described as a the Greatest Show (& Tell) on Earth, it celebrated the city’s rich maker scene.
Quick Facts

Hosted at Concordia University in Montréal on November 16 & 17
70+ exhibitors, speakers, …

TAG Holiday Potluck and Movie Screening

Dec 11, 2018

Posted by Jess

To launch our community cupboard and celebrate the end of the semester, you’re invited to our winter potluck and holiday movie screening!
[Step 1] Before the day of our get-together, grab some ingredients from the community food cupboard.
[Step 2] Supplement those ingredients with a few other things from your home cupboard (if you want) to make a delicious potluck dish! Try to make a dish with at least 8 portions.
[Step 3] Bring your potluck …

Functional Game Jam, TAG & Indienova | Quelques-mots et réflexions

Posted by sylvain

Un mois après mon retour d’une magnifique opportunité de participer à une game Jam à Shenzhen grâce à la collaboration entre TAG et Indienova, voici en quelques mots mon retour d’expérience, mélangeant commentaires sur le vif et réflexion depuis mon retour.

Plongeon dans la compétition :
Entouré par la foule de gratte-ciels que constitue notre ville hôte et à l’ombre du siège social de Tencent, la jeune ville de Shenzhen a un côté intimidant par rapport à la petite …

5a7 – Reflective Game Design Playtest

Nov 29, 2018

Posted by Gina

This 5-7 will invite attendees to participate in a playtesting of an in-progress thesis research-creation project by Master of Design student Rebecca Goodine investigating Reflective Game Design, wellness, and participatory practice.
Over the summer of 2018, Rebecca helped facilitate a series of three game making workshops where a group of participants worked to collectively design game prototypes “helping people cope with stress.” As part of a project seeking to develop better design understanding of wellness and …

5a7 – Hibiscus & Ruthless Movie Night

Nov 22, 2018

Posted by michaeliantorno

On Thursday November 22, we will be hosting a TAG Movie 5à7 featuring Hibiscus & Ruthless. Come take in a flick, chat with your TAG friends, and chow down on some free snacks!
“No Going Out and No Boyfriends” – Hibiscus’ obedience towards her Mum’s rules is put to the test in her final year of University. As guys start to impress Hibiscus, she asks her childhood friend Ruth, to help keep her focused.

WHAT? Free screening of Hibiscus & Ruthless (with …