Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

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In Conversation with Alex Custodio, Author of Who Are You? Nintendo’s Game Boy Advance Platform

Nov 05, 2020

Posted by Gina

On Thursday November 5th at 4:00pm, TAG welcomes Alex Custodio for a question and answer session about her new book, Who Are You? Nintendo’s Game Boy Advance Platform. The latest entry in the MIT’s platform studies series, Who Are You? explores the Game Boy Advance platform as a computational system and cultural artifact — from its 2001 release through hacks, mods, emulations, and homebrew afterlives.

A member of Concordia University’s Residual Media Depot and Media History …


Game Audio Basics

Nov 12, 2020

Posted by Gina

In this workshop we’ll think about how we can easily make an interesting game soundtrack. We will look at free tools we can use to produce our very own sound effects, and how to add those sounds to a game made with Construct 3. We will learn how to use Audacity to record and edit sound files, and how to easily create fun sounds using BFXR. No prior experience with sound is necessary to make …


Interactive narratives workshop 101 (INK)

Nov 06, 2020

Posted by Gina

In this workshop you will explore the possibilities of interactive fiction by writing branching stories and choose-your-own-adventure games using INK with choices, variables, dynamic text, loops and more. Come learn the program and experiment with writing your own interactive stories, poetry, and adventures.
Sign up here!
The workshop will be held on Zoom. Link will be provided by email!


Your 1st platformer! (Construct 3)

Nov 03, 2020

Posted by Gina

Construct 3 is a software designed to create 2D games. In this workshop we’ll go over the fundamentals of how to use it to make your own games! Construct 3 is a great game engine to start with since it’s a visual based editor, which means there’s no scripting required and it will do a lot of the programming for you with built-in behaviours. After this workshop, you’ll all be set to make your first …


Intro to Sokoban Puzzle Games

Oct 29, 2020

Posted by Gina

Puzzlescript is a free online tool for making sokoban-like puzzle games (grid-based puzzle games where you push and pull blocks). It does not require programming knowledge or advanced artistic skills, making it one of the most accessible game development tools! This workshop will go over all the core features of the engine and will let you modify a pre-existing game, making sure you have some actual practice before making your own game.
Sign up here!
The workshop …


Tiny Worlds in Bitsy

Oct 26, 2020

Posted by Gina

Bitsy is a simple tool to easily make tiny worlds and tiny games in your browser, that requires no coding. It’s well suited to make games where you can walk around and talk to people and be somewhere. This workshop is an entry level and requires no game making experience and minimal tech or art skills. If you know how to use the internet, you can use Bitsy! Bring your friends! \(^o^)/
Sign up here!
The workshop …