What: Unity workshop
Where: TAG/ Hexagram Game Lab EV 11-425
When: Day 1: Friday March 22nd at 9AM – 1PM
Day 2: Tuesday March 26th at 9AM – 1PM
This workshop is intended for students that are new to Unity 3D. In this project-based workshop, the learner is introduced to the basic Unity 3 workspace and typical project workflow. During the workshop one will learn how to create environments & player characters, use Prefabs, environmental lighting effect, rigid bodies, particles systems and game builds.
Week 1 (4 hour workshop) :
01 – Overview
02 – Unity 3D Workspace
03 – Asset Workflow
04 – Creating Scenes
07 – Lights
08 – Cameras
09 – Materials and Textures
10 – Sounds
11 – Particle Systems
12 – Builds
Looking at the environments started during the previous week and problem-solving together.
The aim of this workshop is not to have a finished game, but rather to build a basic understanding and to generate discussions on how games can be built using Unity. The second part of the workshop will provide a space for reflection, and show the group how Unity can be used in creating games.