Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art


Gamification 2013

Wednesday October 2, 2013 09:00 AM – Friday October 4, 2013 05:00 PM ET

Stratford, Ontario

University of Waterloo Stratford Campus, Stratford, Ontario, Canada October 2-4, 2013 Gamification 2013: Gameful Design, Research, and Applications is a new international and interdisciplinary conference with a focus on researchers and professionals in gamification. Gamification uses game design to make a system that primarily supports non-game tasks more fun, engaging, and motivating. We invite a wide variety of research and applications to be submitted for presentation and showcasing at the conference.

The goal of the conference is to demonstrate current high quality research in gamification and encourage discussion of this research as a foundation of the future of gamification. To this end, the conference will feature streams that blend academic research and experimental applications with industry and non-profit examples, results and procedures. We seek to understand the research necessary for increasingly effective implementation of gamification in business, health, education and entertainment.

We welcome presentations of research projects, gamification successes and failures, unanswered questions about gamification, gamification metrics and processes, methods of gamification commercialization and more.