Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art


Nov 03, 2011 - Nov 05, 2011


J.E.U.X. is a transdisciplinary exploration of the relations between spectator/player and creator. Are these relationships egalitarian or does there exist an implicit or explicit hierarchy, which needs to be reconfigured? J.E.U.X. is an ideal platform for the development of art forms, which present “gaming systems” that are governed by different rules and explore these mechanics and dynamics. Under the impetus of Eastern Bloc and Studio 303, the works presented within J.E.U.X. demonstrate creativity, encourage participation, awaken the senses and are firmly rooted in critical thinking. Above all, J.E.U.X. allows the spectator to explore the notion of the game, to discover new interactive mechanisms and to question our place as spectators.

Many TAG members participated in the event – including Bérengère Marin-Dubuard, Stephen Ascher, Salvador Garcia-Martinez and Bart Simon plus TAG MGI incubator alumnus Richard Flanagan and Doug Wilson (visiting from Copenhagen).