Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art


Jun 13, 2013

June 13 5a7 Symposium – Using Minecraft in Higher Ed

This week, for the 5 @ 7, Salvador Garcia-Martinez will be sharing the initial results from his dissertation study. His description is below:


“In short, I’m exploring how instructors in higher education use commercial video games in their courses and the learning potential of these games. More specifically I’m studying three games: Minecraft, World of Warcraft and SimCity.

For that, I’ve been interviewing instructors and collecting all types of data. This time I will like to present the results of the first case study: MINECRAFT. This is a quite innovative game that is used in many creative ways. There is enough material for having a very interesting discussion.

I will also be displaying a poster, same topic, that I will present tomorrow (Tuesday) in the SALTISE Conference that will take place in Dawson College.”

What: Salvador presents on the use of Minecraft in higher education.

When: Thursday, June 13, 5-7pm

Where: Hexagram Game Lab, EV 11.425, 1515 St. Catherine W.

Who: Anyone is welcome!