Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art


Feb 09, 2018

Level Up : Economy balancing workshop

Level Up! wish an happy new year and is proud to announce a new workshop with Mariana Boucault, who will show us a methodology to balance game system. The workshop will take place on Friday, February 9th at TAG. Please don’t forget to register!


Economy balancing workshop


This workshop will cover the basics of creating a simulation for a game economy, using as example a building game. You will learn:

  • Basic concepts of economy and simulations
  • How to start planning your game economy
  • Tools and tricks on how to create a simulation
  • Excel formulas (no coding experience required)

After this workshop you will be capable of adapting the simulation created for other types of games.


The workshop will be taking place on Friday, February 9th at 6 PM – 8 PM in 11.425 at the EV building of Concordia University (metro Guy-Concordia) (NB: We may change rooms depending on the size of the group).


A laptop with Excel installed (versions 2007 and above)


Mariana Boucault is a Game Designer working on For Honor at Ubisoft Montreal. She has been working in the games industry for 8 years, mostly with Free-to- Play games. She has published over 20 games and worked on the balancing of more than 10 different games. In her free time, she likes to discover new board games and paint miniatures.
Don’t hesitate to get in touch with her, especially if you are interested in game balancing, Excel wizardry or general feedback on your game!