“Skipping Stones is a generative music and poetry game where players throw stones onto a lake and listen as each skip plays back a musical note. As you play, the soundscape changes with the gradual cycle of night and day, and verses of poetry are slowly uncovered, revealing a non-linear narrative about loss and struggle in the face of tragedy.
Skipping Stones stands as an experiment in interactive form and function, combining text, visual arts (low poly 3D inspired by Lawren Harris and other Group of Seven artists) and generative sound – all based around the thematics of loss. It asks whether or not disparate modes of interaction can combine to create a unified work. The piece was inspired by the emotional trauma incurred by an unexpected loss, and the ensuing desire to escape, to be alone, and to reflect.
KO-OP Mode is a bedroom studio based out of Montreal inspired by the indie music label model – a collection of artists working both together and independently.”
This project is a personal favourite of mine. I highly suggest you come and check it out! Here’s a link to the game’s trailer.
Where: Technoculture, Art, and Games (TAG)/Hex Game Lab, EV 11.425, 1515 St. Catherine O.
When: Thursday, January 31, 5pm-7pm
Who: Anyone is welcome, please feel free to bring friends or colleagues who might be interested.
What: Saleem Dabbous and Broson Zgeb from KO-OP mode will be demoing Skipping Stones.