Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art


Nov 01, 2013

Videogames: A New Literary Genre?

“Videogames: A New Literary Genre?”
at Vanier College
as part of the English Department’s 2013 symposium
Friday, November 1, 2013, 8 a.m. to 9:30 a.m.
Vanier College, 821 Sainte-Croix, Montréal, Québec Canada H4L 3X9
Auditorium (A-103)
Featuring game creators CJ Kershner (Ubisoft), Vander Caballero (Minority Media), Jessica Rose Marcotte(Concordia University). The video game industry earns over one billion dollars in profit annually, easily surpassing that of the film industry. Yet the production of video games relies as much on strong writing and storytelling techniques as film, television, and other forms of media do. This panel will delve into this aspect of making video games, giving an insider’s view of the creative writing process behind such iconic works as Tomb Raider and Assassin’s Creed as well as highlighting the challenges of developing works targeting ethnically and racially minoritized communities and women.


For more info click here.