Technoculture, Art and Games (TAG) is an interdisciplinary centre for research/ creation in game studies and design, digital culture and interactive art

Research & Creation


Nicole Pacambara, Kara Stone, Raoul Olou, and Owen Bell

Utopia is a four-player game about personal experiences with oppression and injustice, and the navigating hope for the future.

To play it, four people gather in a circle around a projection on the floor. Each person sticks on two conductive stickers to their body in a place they are comfortable with, or in a place near their body. The game is activated by a person touching someone else’s sticker, which in turn activates a video or audio clip of someone talking about their experiences with sexism, racism, mental illness, poverty — or other factors that make life unbearable.

Some stickers activate audio clips about a person’s version of utopia: what they’re hoping for and working towards.